At the last guild meeting we discussed Mentors for each Profession. After some thought, i composed these rules:
- You must be level 250 skill level with that profession
- You must be atleast rank Corporal in the guild.
- You must be willing to work with others to make them stuff.
- You must be willing to advise others in your profession.
- You may not be two Mentors at once. (Alts count as the same person!)
- You must be prepared to accept promotions or other praise for accepting a Mentor position.
These are the current positions available:
Alchemy Mentor -----> Treyath
Blacksmithing Mentor -----> Zzard
Leatherworking Mentor -----> Alandor
Clothcraft Mentor ----->

Mining Mentor ----->

Skinning Mentor -----> Splishy
Herbalism Mentor -----> Rafarr
First Aid Mentor ----->

Fishing Mentor ----->

Cooking Mentor -----> Altrurian
Enchanting Mentor ----->

Engineering -----> Roxor
If I have missed out any let me know :/
If needs be we ca divide them up (e.g. Tribal Leatherowrking, Elemental Leatherowrking) but for now let's see how this goes.