Thanks for the link

I meant to say your other link to Elitist Jerks was great too thanks - I'll be making sure I use MI when AoEing trash next time.
I'm certainly glad that I decided to pick up the spirit trinket yesterday, that'll mean that this spirit>crit rating change actually buffs me too. I'm pleased to hear about living bomb as well, 'cause I love it - a great instant cast DoT that you can keep applying. Even the imp. scorch nerf is compensated for with a 1/2/3% crit chance to scorch, fireball and frostfire. When you see the number of changes all the other classes are going through, mages appear to have very little to complain about (or even dicuss) in comparison. The test will be how the other class changes pan out, and how they affect mage standing on the dps tables.
Spirit on T7 was a headscratcher, but they obviously planned these spirit changes a long time ago (even I had heard a rumour), but sounds like they've been tweaking a lot.
That's because the playerbase whines hugely if loot is only useful to one or two classes, the loot table gets too big and "your loot" never drops.
And in some ways it has improved, as Splishy says, there should be less sharding these days. You only have to look at the way that the Tier gear is dished out now to see the response, each token can be rolled on by 3 or 4 classes, no more raiding for 2 hours to get one person their chestpiece (UBRS?

- or even worse, to find that the piece is useless to the class members that are present. Getting geared up is much faster than it used to be, maybe a little too fast. But the dungeons feel designed with that in mind now too.