Author Topic: FAO Flashkid  (Read 393 times)

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Offline Choleric

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FAO Flashkid
« on: July 13, 2009, 04:02:59 PM »
http://www.wowhead.com/?talent#oZfVcbRhIhVubhctbIccoc:LIik

Frostfire Bolt Spec.  Arguably not the most powerful build but it's mana efficient and kind to someone building up their spell hit.

Offline Flashkid

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Re: FAO Flashkid
« Reply #1 on: July 13, 2009, 04:54:43 PM »
Thank you!!!

Offline Choleric

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Re: FAO Flashkid
« Reply #2 on: August 28, 2009, 02:43:06 PM »
After thinking about the fights last night I had a look at your spec.  I would suggest (with fights like that in mind) dropping Blast Wave and Dragon's Breath (Useful but Flamestike, Living Bomb and Blizzard are all the AoE you'll need) and reinvesting them in the underrated Flame Throwing - to increase your Fireball range to 41 Yards.  Makes all the difference in mobile fights I assure you.

I'd also look at shuffling some points to get Playing with Fire.  Personally I would drop Arcane Meditation (you should always have Replenishment in a Raid - yesterday was a rare case) and Incineration (Fireball is the primary spell cast, the others aren't worth a point for an extra 2% crit chance).  This is obviously just my opinion, feel free to ignore it :)  I have played with my spec a lot though and have found I can live without these things.
« Last Edit: August 28, 2009, 02:44:32 PM by Choleric »

Offline Splishy

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Re: FAO Flashkid
« Reply #3 on: August 28, 2009, 02:49:27 PM »
...also if planning to raid regularly with Chol it might well be worth organising a scorch rotation between you so that you both maximise your personal DPS.
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Offline Flashkid

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Re: FAO Flashkid
« Reply #4 on: September 20, 2009, 10:08:10 AM »
After thinking about the fights last night I had a look at your spec.  I would suggest (with fights like that in mind) dropping Blast Wave and Dragon's Breath (Useful but Flamestike, Living Bomb and Blizzard are all the AoE you'll need) and reinvesting them in the underrated Flame Throwing - to increase your Fireball range to 41 Yards.  Makes all the difference in mobile fights I assure you.

I'd also look at shuffling some points to get Playing with Fire.  Personally I would drop Arcane Meditation (you should always have Replenishment in a Raid - yesterday was a rare case) and Incineration (Fireball is the primary spell cast, the others aren't worth a point for an extra 2% crit chance).  This is obviously just my opinion, feel free to ignore it :)  I have played with my spec a lot though and have found I can live without these things.

I agree with you alot there, when i first re-specced i didnt use Blast wave and Dragons breath, but for some reason i found it really hard playing without them. I think it was because i got so used to using them when leveling. So then i went back to using them. I've taken your advice into mind as it has been really useful and i might drop arcane meditation as you said. Thanks mate :)

EDIT: I have respecced to how you said (In fact i copied your talent tree when we were grouping for brewfest boss *Chuckles*) and its great, my DPS has gone up from 2k to 3k+ and i dont really miss Blast wave and Dragons breath anymore. Thanks alot!
« Last Edit: September 27, 2009, 11:41:51 AM by Flashkid »